Technical Game Design Intern, Teamfight Tactics - Summer 2026 (Remote)
Riot Games University ProgramsRemote
•Remote•Internship
•Posted 3 months ago
Responsibilities
{"Work on the TFT Gameplay initiative, contributing directly to a set that will be released in 2027","Work on Traits, champions, champion abilities, or supporting systems such as the set mechanic","Collaborate with Designers and Engineers to add features and workflows to existing tools and pipelines to help the team work efficiently, or tackle unforeseen gameplay problems"}
Requirements
{"Graduating in the 2025 or 2026 academic year studying Computer Science, Engineering, or Technology related field","Completed courses or related work experience in data structures and algorithms","Coding experience using C++ and Blueprints in Unreal Engine","Deep gameplay experience with TFT","Experience collaborating through testing, tuning, and partnering with designers, engineers, and artists to reach player experience goals.","Available to work full-time hours for the 12 week internship duration","Eligible to work in the country that you reside in during this remote program","Minimum GPA of 3.0","Unreal Engine experience, specifically with building character abilities","Experience working in data-driven setups such as spreadsheets, scripts, config tables","Experience reading, modifying, and improving code or Blueprints built by others","Demonstrated understanding of animation timing, hit impact, and incorporating player feedback","Demonstrated experience creating a prototype, mod, or school project that shows your design and implementation experience.","Experience playing Ranked TFT"}
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