Technical Game Design Intern, 2XKO - Summer 2026 (Remote)

Riot Games University Programs
Remote
Remote
Internship
Posted 3 months ago

Responsibilities

{"Work on gameplay projects like events, onboarding, and new mode prototypes","Collaborate with designers and engineers to build tools that make it faster to implement, balance, and iterate on new content","Contribute to technical and design work that will help keep the fights fresh, the systems sharp, and the experience exciting for every player"}

Requirements

{"Graduating in the 2025 or 2026 academic year studying Computer Science, Engineering, or Technology related field","Completed courses or related work experience involving data structures and algorithms","Coding experience using C++ and Blueprints in Unreal Engine","Deep gameplay experience with 2XKO or other modern 2D fighting games","Experience collaborating through testing, tuning, and partnering with designers, engineers, and artists","Available to work full-time hours for the 12 week internship duration","Eligible to work in the country that you reside in during this remote program","Minimum GPA of 3.0","Unreal Engine experience, specifically with combat systems like hitboxes, frame data, or input logic","Experience working in data-driven setups such as spreadsheets, scripts, config tables","Experience reading, modifying, and improving code or Blueprints built by others","Demonstrated understanding of animation timing, hit impact, and incorporating player feedback","Demonstrated experience creating a prototype, mod, or school project that shows your design and implementation experience","Experience playing tag fighters at a competitive level"}

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