AI summary
The role involves supporting an established Unreal Engine game by porting and adapting systems for Nintendo Switch, troubleshooting platform-specific issues, and optimizing performance using Unreal Engine and C++.
Job Description

*Applications and CVs/resumes MUST be submitted in English to be considered*
At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production.
We're looking for an Unreal Engine (UE) Engineer to support an established Unreal Engine game as it moves through console development and ongoing live-game support. You'll work hands-on with Unreal Engine and C++, helping port and adapt systems for Nintendo Switch, troubleshoot platform-specific issues, and optimize performance across CPU, GPU, memory, and loading.
This is a 3-month freelance engagement, working 40 hours per week, and is fully remote within Brazil. We're looking for an engineer with 3+ years of professional experience, console development experience, and a strong preference for candidates with Nintendo Switch and multiplayer game experience.
Requirements
What you'll be doing:
- Port and adapt existing Unreal Engine systems for Nintendo Switch.
- Investigate and resolve platform-specific bugs and compatibility issues.
- Profile and optimize CPU, GPU, memory, and loading performance.
- Work with graphics and scalability settings to meet console performance targets.
- Support integration of Nintendo platform features and requirements.
- Debug issues across gameplay, rendering, UI, input, online systems, and platform services.
- Collaborate closely with QA to reproduce, investigate, and resolve platform-specific issues.
- Support builds and overall platform/release readiness.
What we're looking for:
- 3+ years professional experience as a Game/Software Engineer.
- Professional experience with Unreal Engine and C++.
- Experience developing or porting games for console platforms.
- Strong debugging and problem-solving skills in an existing codebase.
- Understanding of game performance, profiling, and optimization.
- Comfortable working with an established game rather than developing systems exclusively from scratch.
- Nintendo Switch development or porting experience is highly desirable.
Nice to have:
- Previous Switch 2 development experience.
- Experience supporting live games and working within an actively maintained codebase.
- Experience with online or multiplayer games.
- Experience with console certification and platform requirements.
- Experience with Unreal profiling and optimization tools.
- Experience working on console ports or cross-platform titles.
About the job
- Posted on
- Sep 29, 2026
- Job type
- Contract
- Location
- São Paulo, São Paulo, BrazilRemote
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