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PixiJS Game Developer

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Remote
Posted 7 days ago

AI summary

As a PixiJS Game Developer, you will be responsible for improving and extending browser-based games, implementing gameplay features, UI systems, and ensuring performance while maintaining code quality. You should have extensive experience with PixiJS and be able to optimize games for various devices.

Eligible from: Brazil

Job Description

*Applications and CVs/resumes MUST be submitted in English to be considered*

This is a 3-month freelance engagement, working 40 hours per week, and is fully remote within Brazil, looking to start within 2 weeks.

We are not looking for a vibe coder.

We are seeking an experienced PixiJS Game Developer to take ownership of the technical quality, architecture, and performance of our browser-based games. This role is ideal for an engineer who has spent several years building and shipping game products with PixiJS and understands the realities of delivering maintainable, scalable, production-ready code.

You will work on existing titles, improving and extending games that have been rapidly developed through modern AI-assisted workflows and prototyping processes. You will implement gameplay features, UI systems, animations, audio, and game mechanics while ensuring a consistent player experience across desktop and mobile devices. You will also be responsible for identifying technical debt, improving code quality, and establishing best practices that support long-term development and maintenance.

This is not a role for a vibe coder - we need a developer with a proven track record of building, optimising, and shipping commercial games using PixiJS in a professional environment prior to the use of AI in coding.

Requirements

What we are looking for:

  • Strong experience using PixiJS
  • Good working knowledge of Git and collaborative development workflows
  • GSAP for animation and tweening
  • Howler.js for audio integration
  • Vitest and/or Playwright for testing and quality assurance
  • Analytics and monitoring tools such as PostHog and Sentry

Nice to Haves:

  • Previous experience developing casual, puzzle, arcade, or mobile-style games
  • Experience shipping and supporting live HTML5/browser-based games
  • Familiarity with scalable game architecture and reusable gameplay systems
  • Experience optimising games for lower-spec or mobile devices
  • Understanding of asset delivery and CDN pipelines

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About the job

Posted on
Oct 1, 2026
Job type
Contract
Location
São Paulo, São Paulo, BrazilRemote

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