Research Scientist Intern, Next-Gen Gameplay - Summer 2026 (Remote)
Riot GamesRemote
•Remote•Internship
•Posted 21 days ago
Job Description
Responsibilities
{"Partner with game teams and creators to shape the future of gameplay through next-generation technologies","Collaborate with designers and engineers to prototype novel gameplay systems that blend player expression, AI behavior, and dynamic world interaction","Investigate how large language models and simulation technologies can enable emergent, player-driven gameplay experiences"}
Requirements
{"Enrolled in a Ph.D., M.S. or undergraduate program in statistics, engineering, computer science, artificial intelligence, or a related quantitative field (math, physics, etc.)","Graduating during the 2027 calendar year","Available to work full-time hours for the 12 week internship duration","Eligible to work in the country that you reside in during this remote program","Experience in deep learning, including frameworks such as Tensorflow or PyTorch","Experience processing data and build machine learning models using Python","Experience in machine learning techniques","Experience in statistical modeling and optimization","Understanding of distributed systems and concurrent programming","Familiarity with cloud computing basics on AWS (EC2, S3)","Experience working with Linux operating systems","Experience in C++ and game development (Unreal, Unity, Godot)","Experience with version control systems. (We use Git)","Experience in large language models, diffusion models, neural radiance fields, or Gaussian splats","Experience building and optimizing language model-powered agents (context engineering, ReAct, etc.)"}
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